Scavenger Hunt
question planning for project scavenger hunt
int x = 56/10*5*4;
if (x<10){
System.out.println("extra credit");
}
else if (x<= 50){
System.out.println("apple");
}
else if (x > 50 && x <= 100){
System.out.println("candy");
}
else if (x > 100 && x <= 115){
System.out.println("chocolate");
}
else if (x > 115 && x <= 150){
System.out.println("dinero");
}
public static void main(String [] args) {
String[] words = {"and", "more", "is", "also", "plus"};
answer(words);
System.out.println(answer(words));
}
public static String answer(String words[]) {
String first = words[0];
for (int i = 1 ; i < words.length ; i++) {
if ((words[i].compareTo(first)) < 0) {
first = words[i];
}
}
return first;
}
// x is true, y is false
if (!(x||y) || (x && y)) {
System.out.print("on")
}
if (!(x&&y) && (x || y)) {
System.out.print("under")
}
else {
System.out.print("in")
}
int x = 10;
if (x*3 <= 30) {
x++;
}
if (x > 31) {
x += 4;
}
System.out.print(x);
A. 11 (chair) B. 15 (backpack) C. 31 (table) D. error (floor)
Items whose value does not change are called...
A. variable (Mr.M's desk) B. stay-same (bathroom) C. literal (outside) D. unvariable (hetvi's backpack)